Samsung is on the brink of launching its highly anticipated extended reality (XR) headset, rumored to debut on September 29th in South Korea. Codenamed ‘Project Moohan’, it aims to become the world’s first device built on Android XR, boasting the capability to run Android applications and games—a significant leap for the company in the competitive XR landscape. As the launch approaches, notable features have begun to surface, including a recently revealed 3D capture capability, which positions the headset to rival leading products such as Apple’s Vision Pro.
Samsung Unintentionally Reveals Galaxy XR Headset’s 3D Capture Feature
The latest update of the Camera Assistant app (version 4.0.0.3) indicates that the Galaxy XR headset will include the ability to capture 3D spatial images and videos. This feature enhances the device’s appeal, especially as it prepares to compete with established players in the market. Users have noted that the feature can be activated through the Camera Assistant app, showcasing Samsung’s innovative approach to capturing immersive content.
Interestingly, although this new version of the app is currently only accessible on the Galaxy S25 FE, the 3D capture option does not appear natively. According to SamMobile, users were able to unlock the feature by transferring the APK file to the Galaxy S25 Ultra, demonstrating the potential for cross-device integration.
Galaxy XR Headset May Launch First in South Korea
The Camera Assistant app’s new option for capturing 3D photos and videos in the headset’s stock camera app indicates that Samsung is nearing the completion of this feature. While users can’t yet access it fully, anticipation is building around the capabilities this functionality will offer. Interested users can attempt to access the feature by downloading the Camera Assistant app from a link provided by SamMobile.
The Galaxy XR headset is expected to feature two high-resolution Micro OLED displays with impressive refresh rates, along with onboard cameras for enhanced spatial awareness. Additionally, the device is likely to come equipped with an external battery pack, further expanding its usability. Running on Android, the headset will enable users to dive into a wealth of Android apps and games. Furthermore, users will have the option to control the device through hand gestures and pinches, though the dedicated motion controllers may not be included in the initial package. Reports suggest that the headset’s retail price will range between $1,800 and $2,800, making it a premium offering in the XR space.
With these developments, Samsung not only showcases its commitment to innovation but also raises the stakes in the emerging XR market. Enthusiasts are surely eager to see how ‘Project Moohan’ will reshape their digital experiences.
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