Valve has electrified the gaming community with the launch of its innovative mini gaming PC, the Steam Machine. Running on SteamOS, it has captured the imagination of gamers across both the PC and console landscapes. This strategic move reinforces Valve’s commitment to blending console-like experiences while preserving its robust identity within the PC gaming realm.
Boasting hardware that could rival the capabilities of both the PS5 and Xbox Series X, the Steam Machine emerges as a possible heavy-hitter in today’s console market. While it isn’t a conventional gaming console, it occupies a hybrid space between PCs and consoles, and its specifications suggest a competitive edge against major players like Sony, Microsoft, and Nintendo.
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The Steam Machine could force better anti-cheat support for Linux
(Image credit: EA / Activision)
Despite previous discussions suggesting little hope for change, challenges surrounding anti-cheat systems from major publishers like EA and Activision persist. These systems are designed to combat cheating in multiplayer environments but often come laden with security vulnerabilities, raising eyebrows among gamers.
Another core concern is that existing anti-cheat protocols typically fall short on Linux, as they necessitate kernel access that can be easily bypassed. Consequently, gamers using SteamOS have missed out on big titles like Call of Duty: Black Ops 7 and Battlefield 6.
These titles could potentially function on SteamOS; however, developers have yet to modify their anti-cheat protocols to accommodate Linux systems. This is where the Steam Machine has an essential role to play. If it performs well in the gaming market, it could compel studios like EA and Activision to adapt their anti-cheat technologies for Linux.
An example can already be seen with Splitgate 2, which successfully updated its anti-cheat mechanisms to operate on SteamOS via Proton. This situation exemplifies a primary reason many gamers hesitate to transition away from Windows 11 – and a shift in anti-cheat support could catalyze significant changes in operating systems.
Valve may consider full SteamOS desktop PC support
(Image credit: Steam/Valve)
While SteamOS has proven to be exceptional for handheld gaming, desktop PC gamers have encountered limitations. Currently, Valve does not provide official SteamOS support for desktop systems; although Bazzite exists, it remains in beta with significant issues, particularly for users of Nvidia GPUs. Official support from Valve would likely offer greater reliability than unofficial alternatives.
While Bazzite has its merits, Valve’s endorsement could pave the way for mainstream gaming platforms like Epic Games or Rockstar Games to more readily support SteamOS. Improved compatibility could lead to a much smoother experience with existing applications, potentially also enhancing tools like Discord for Linux to eliminate streaming challenges and random crashes.
The Steam Machine represents a watershed moment, potentially marking Valve’s first foray into mini PCs that showcase the latest and, arguably, the most refined version of SteamOS. This evolution could prompt official announcements concerning broader desktop support across various gaming systems, further supported by existing models like the Lenovo Legion Go S handheld.
Ultimately, the factors emerging from the Steam Machine could mark a significant pivot away from Windows 11, making PC gaming not just easier, but also less frustrating, minimizing frequent bugs and unwanted software.
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